Hey, my name is Elmin Kadric and I live in Liverpool NSW. My love for games really push me to understand how they are made and what goes into them, that's way I'm looking for a job in creating and designing models for games but I'm also keen to learn try and learn everything I can.
During my 2nd year we had to work collaboratively in small groups of 2 and work on a wharf using Zbrush. Each group member was tasked to work on either the wharf or the stone structure. The goal of this assignment was to turn the 2D image into a 3D model by using all the sculpting and modelling tools. I spent 4 to 5 weeks on the project, during this time I researched approaches to depicting stylised and real-life stones, so that I could get my sculpt as accurate as possible. I also made another piece of the wharf in Maya and brought it back into Zbrush to work on the finer details.
During my third and final year of Uni, we had to made a game across a whole year. The game we made was a survival, creation based and a pre-generated terrain with magic level up system. My role within the group was to make and texture models but I was mainly given the task to model the characters based off concept.